About

I’m a Game Engine Programmer who is interrested in all connected fields, like low level optimizations, cache oblivious algorithms, compiler creation, new programming language concepts, realtime 3d algorithms and network programming.

My abilities include:

  • DirectX / OpenGL
  • C / C++
  • JavaScript
  • C#
  • Generic Programming
  • Lua
  • Java
  • HTML 5
  • CSS
  • Lisp (Scheme)
  • D
  • Low Level Programming

Qualitifcations:

  • Bachelor of Sience: Medieninformatik (2012)